A downloadable asset pack

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"xNode Graph AI" is an AI project for Unity games that creates graphical representations of Behavior Trees using the 'xNode' asset. It enables developers to visually build AI systems with customizable logical structures and behaviors, allowing for a wide range of AI variations. The system is based on Behavior Trees, providing a modular and customizable approach to AI design without extensive coding. 

The visual interface enhances productivity and allows easy manipulation of nodes for creating new AI behaviors. With a flexible and intuitive workflow, xNode Graph AI empowers developers to craft sophisticated AI systems tailored to their game's requirements, including intelligent enemy behaviors, realistic NPC interactions, and dynamic decision-making. While under development, the asset is fully functional and subject to changes for bug fixes and performance improvements.


Playable Game: https://arycaramez.github.io/xNodeGraphAI_playable/

Documentationhttps://freckle-basement-7f1.notion.site/xNode-Graph-AI-Documentation-b407219b08...


You can use this asset in 2D games, you can also use it in 3D games, but you will need to create the necessary nodes for its use, see the documentation to understand.

I will soon provide a game demo, it will be available on GitHub to play in WebGL.

GitHub: https://github.com/arycaramez/xNodeGraphAI

Purchase

Buy Now$5.00 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

xNodeGraphAI.unitypackage 2 MB

Development log

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